With Generate Mip Maps NOT checked you can't change those so they probably don't matter unless you have it checked then it might matter.įeedback on whats best for textures and Icons and stuff for Kenshi would be appreciated. As a workaround with Paint. If I check the Mip Maps box I can change things like Nearest Neighbor, Biliniar, Bicubic, Super Sampling, and Fant. I usually just leave it on Normal compression Perceptual Error Metric and leave both check boxes un-checked. There are other options too like compression fast, normal, slow.Ĭheck boxes for Cube Map From crossed image and Generate Mip Maps. I've changed it a few different times the one I'm currently using isīut I'm not sure if this is the best one to use.ĭoes anyone know what all these are and what I should be using or maybe what the different ones are used for? several don't look like they change anything but not sure what ones are best to use. a very small tutorial on how to make bump maps (normal maps) with and what plugins you will need and how to install them. some make the display look black and white. To fix these files, sometimes it’s enough to save them on the old version of Paint.NET. I sometimes find such broken files even on this site. As a workaround with Paint.NET's standard effects do the following: apply few px gaussian blur or use an image version which is upscaled from pixel art with a blurry method such as bicubic resampling. This is why I returned to the old version of Paint.NET. Textures are visible in NifSkope and some other programs, but the game does not see them. I know some get rid of the transparency at least from the looks of the preview it takes away the squares that show up when using transparency and makes it look like solid colors. Recent versions of Paint.NET break DDS files. I'm not sure what ones to select for the save. In the second group its 6 to 8 digit code followed by linear, and another 6 to 8 digit code.īC1 (Linear, DXT1) -(This is Default, if you select Defaults) In ( ) they have Linear or sRGB followed by a, then either DX, signed, or unsigned, fallowed by a number like 1, 3, 5, 10+ or 11+ in that window under settings there seem to be 2 major groups making up 20 different optionsīC1 and goes to BC7 at the start of each of the different options When you go to save as or save it brings up a save configuration window. there are a lot of them so I will only list some for examples so that maybe you will know what I'm talking about. dds file are when saving something in and if there is a specific one that should be used. dds file before it locks up again.I'm working on making different colored backpacks and other things and I was wondering if anyone knows what the different save options for the. If start it (PSP) with the dds plug-in in place, it always hangs/freezes during the "Updating Cache Settings" part of its start-up routine, but if I put the plug-in back in place after starting PSP without it, I can make it through saving one. dds file that has all the textures for the pieces parts, and I. Then I have to shut down via task manager, delete and re-install the dds plug-in, and do some other gyrations again each time I run it so I can get to the point of saving another dds file again. Its pretty nice, but Im trying to expand into doing custom jobs on various things. dds file, which locks it up every time (but at least it waits to crash until after the file is saved). I've managed to find a very contorted work-around process that will make it work (sort of) up to the point until I save the. Grunge textures and overlays Stock Vector. Getting PhotoShop isn't really an option at this point, so I'm still trying to figure out why my Paint Shop Pro is crashing on this Windows 7 machine. Find Paint Net stock images in HD and millions of other royalty-free stock photos, illustrations and vectors. I have not tried it myself but I have seen it mentioned alot as a good, free alternative. I just use PhotoShop with the Nvidia DDS Plugin, but if purchasing PS is not an option for you perhaps you could try GIMP as Parazaine mentioned. From what I gathered reading the forums, it does not handle the layers of DDS files properly.
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